Patches are generally supposed to remedy any technical issues with a program or game. However, the new Onslaught downloadable content and a stability patch released for the Xbox One edition of the game “Call of Duty: Ghosts” has caused performance issues for the game. Performance drops for certain areas in the new maps and the frame drops to nearly 30 percent from the 60 frame per second rate.
Ubergizmo quotes Digital Foundry’s David Bierton, “Kicking off with a look at Stonehaven, it’s immediately obvious that things are not quite right. While the game does indeed hit 60fps in this stage, frame-rates are dramatically impacted when the whole level is in view, with metrics varying between 46-60fps as we run across the landscape. As frame-rates fall below the desired 60fps target, we also see the appearance of some screen-tear, adding some judder, making drops in smoothness more noticeable.”