Naughty Dog confirms its working on fixes for 'The Last of Us Part I' for the PC
Unfortunately, The Last of Us Part I for the PC isn't as big a hit as the recent television adaptation. The just-launched game has been hit by massive issues, including frequent crashes and poor hardware utilization. Some Steam Deck users report that it takes over an hour for the PC port to compile shaders on its initial launch. And then it's still hit by issues. Naughty Dog acknowledges the problem and tweeted that they are "actively investigating multiple issues" that the players have reported.
The developer has a "known issues" page running, which acknowledges issues like the shader loading trouble, potential memory leak, older graphics drivers instability, and the game's inability to boot even if the systems meet minimum requirements.