Unreal Engine 5.2 brings native support for Apple Silicon
Epic Games’ Unreal Engine 5 lets anyone create 3D worlds easily for games, virtual sets, and more. But Mac users needed Rosetta technology to run it, until now, that is. Mac users can finally run it natively on Apple Silicon with the new 5.2 update, boosting performance on M1 and M2 Macs.
Other new features in Unreal Engine 5.2 include a framework to fill large scenes with Unreal Engine assets and a tool to customize materials for real-time or linear content creation. Epic showed this by using a previous Rivian demo. It gave a shiny paint job to the Rivian R1T electric truck.
The update comes amid Epic’s legal battle with Apple over App Store fees. Apple mostly won the case, as a court ruled it was not a monopolist. Apple tried to ban Epic’s developer account in 2020, but a judge stopped it.
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