Entries in DLC (12)

Friday
May012015

‘Monster Hunter 4 Ultimate’ gets major cameos in new free DLC

There’s nothing more we love than free DLCs. That is until they introduce some pretty killer characters. Monster Hunter 4 Ultimate is bringing a great package for this month’s free DLC. You’re getting characters from Street Fighter, Metroid, and Mega Man. Plus, new gear, missions, and other surprises for you. If you aren’t as excited as we are just yet, you better check out the video above.

Source: Kotaku

Sunday
Aug032014

Nemesis DLC for ‘Call of Duty: Ghosts’ comes out this week

Call of Duty: Ghosts players will be getting access to their final downloadable content pack Nemesis this week. Those who own a Microsoft Xbox One or Xbox 360 will get the DLC on August 5, while Sony PlayStation 3 and 4 will most likely get it a month later (like the other DLCs). Nemesis adds a new episode for the Extinction saga that has players battling aliens as well as four new maps including Goldrush, Dynasty, Subzero, and Showtime. It costs US$14.99 on its own but those who have a season pass won’t need to pay for anything.

Source: Ubergizmo

Tuesday
Jun102014

Sony introduces new ‘Infamous: First Light’ DLC

Moving on to more Sony E3 news. There is a new standalone downloadable content for the game Infamous: Second Son called First Light. They should a quick clip at the conference that looks like the DLC will focus on the character Fetch. Fetch looks to be locked in a prison for super-powered human beings, which forces her to confront her past. She will also start a new journey geared towards exacting revenge. The game will be available starting August.

Source: Game Informer

Sunday
Feb092014

Patch for Call of Duty: Ghosts for Xbox One causes performance problems

Patches are generally supposed to remedy any technical issues with a program or game. However, the new Onslaught downloadable content and a stability patch released for the Xbox One edition of the game “Call of Duty: Ghosts” has caused performance issues for the game. Performance drops for certain areas in the new maps and the frame drops to nearly 30 percent from the 60 frame per second rate.

Ubergizmo quotes Digital Foundry’s David Bierton, “Kicking off with a look at Stonehaven, it’s immediately obvious that things are not quite right. While the game does indeed hit 60fps in this stage, frame-rates are dramatically impacted when the whole level is in view, with metrics varying between 46-60fps as we run across the landscape. As frame-rates fall below the desired 60fps target, we also see the appearance of some screen-tear, adding some judder, making drops in smoothness more noticeable.”

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